3D Intergration
This was my outcome to a brief focused on the integration of 3D elements into a scene.
I have always loved creating work in 3d softwares and lighting objects. In this particular piece I took the crystal models from TurboSquid but textured the models from scratch, using a HDRI from the shoot to give natural light and accurate reflections. I had to 3d track a camera from nuke and export it into Cinema4d with a mesh that allowed me to place the crystals in the space. This made bringing them into Nuke a lot easier as it allowed me to take the alphas from the plate in cinema4d and keep the refractions.
I have always loved creating work in 3d softwares and lighting objects. In this particular piece I took the crystal models from TurboSquid but textured the models from scratch, using a HDRI from the shoot to give natural light and accurate reflections. I had to 3d track a camera from nuke and export it into Cinema4d with a mesh that allowed me to place the crystals in the space. This made bringing them into Nuke a lot easier as it allowed me to take the alphas from the plate in cinema4d and keep the refractions.